As the iPhone 6’s design turned 2 years old the iPhone 7 was launched to continue the two year cadence for their smartphone designs. As you might expect from a phone like this, rather than maintaining the same industrial design that we saw with the iPhone 6s instead we’re looking at a new, more refined design.

To get what I’m talking about, we can start with the iPhone 7 proper, which is the 4.7 inch variant. Broadly speaking if you were to only look at the shape of the phone there isn’t a ton that has changed, but if you look at all of the design elements together it’s clear that the design has changed in a fairly meaningful way. From the front, looking at the display you still get a familiar design as far as the earpiece, front-facing camera, and other sensors on the top, with a single home button on the bottom. However, unlike previous iPhones the button is solid state. I’ll have some more thoughts on this soon, but the home button still looks like previous iPhones because the fingerprint scanner isn’t placed underneath the cover glass. It also looks like the fingerprint scanner still uses different materials as the reflectance is clearly different, so this should still be a sapphire crystal.

Moving on to the back cover of the phone the Jet Black version of the phone is clearly finished to a high gloss, despite using an aluminum back cover which usually have a sandblasted finish. This finish looks pretty nice for about the 3-4 seconds that it remains glossy, as unless you subject your hands to a bath of isopropyl alcohol I find it unlikely that you won’t immediately cover the phone in fingerprints. The high gloss finish honestly wouldn’t feel that different in the hand from hyperglaze in the Galaxy S3 other than the noticeably different heat conductivity of aluminum. Interestingly enough the new antenna demarcation lines are now running along the edges if you look at the phone from the back. When it comes to the jet black version, it’s much harder to notice the antenna lines because the color matching is fairly close and the plastic feels hard and glossy to the touch much like the aluminum itself. Of course, any other color is going to be more obvious in this regard but this phone is probably the closest Apple has gotten to replicating the monolith from 2001: A Space Odyssey.

As far as design goes, it feels like Apple’s ID team has collectively gotten over the whole idea of trying to hide the camera hump. Rather than an extremely thin aluminum surround to hold the small cover glass of the camera, the lens has become larger and the hump itself is now integrated into the chassis itself. It’s much more obvious than the iPhone 6s, but I personally think this makes a lot more sense than continuing to pretend that phones don’t have camera humps, as this kind of design makes it less likely that the phone will rock around when it’s placed on a flat table.

Along the left and right sides of the iPhone 7 we continue to have the same button layout, with power on the right and volume buttons on the left. The silent toggle switch remains identical to the one seen in previous iPhones. The main point of interest, and I suspect controversy is going to be along the bottom of the phone.

Along the bottom edge, there’s a set of speaker holes, a Lightning port, and another speaker port. I suspect at least some of these holes house a microphone rather than just being two speakers, but I guess this makes more sense as far as visual balance goes and helps distract from the space left by the missing 3.5mm headphone jack. There’s too much to be said here to just have a single sentence, so we’ll cover this later. As far as the design of the iPhone 7 Plus goes, it’s really just more of the same. However, the iPhone 7 Plus has a significantly changed camera housing to allow for dual cameras. I got to spend some time with the matte black version for the iPhone 7 Plus though, and I think this traditional sand-blasted finish is just clearly superior. The antenna lines are more obvious but the finish is less susceptible to scratches and doesn’t show fingerprints nearly as much.

As far as usability goes, it’s hard to make any snap judgments of performance, so I’m going to restrain from any commentary here until I actually get some time to sit and stare at two different phones side by side to give any thoughts here. I didn’t see any noticeable frame drops, but when you’re mostly using system applications it’s usually almost impossible to notice these things unless something is seriously wrong.

Things like the new solid-state home button are a huge step forward as far as feel and reliability goes, but in some sense knowing that this is ultimately a capacitive touch sensor with some force sensing was somewhat confusing at first because I touched the home button the way I would an HTC 10 and expected it to work off of almost no actuation pressure. If you treat this home button like a physical home button though it works just as expected, and feels just like a real button. Unlike a real button it’s unlikely that you’ll ever break this home button though, so with time I’ll probably see less people using on-screen buttons to compensate for broken home buttons.

In the case of the iPhone 7 Plus, the dual camera works well within the functionality implemented. At this time it looks like the only feature available is zooming, and it’s definitely possible to see much more detail from the zoom lens than with the wide angle lens, but I’m not really able to say much else at the time because without the ability to test the camera in a room with dim lighting or the ability to walk around with the phone at night with a tripod means that I can’t provide any meaningful commentary on the performance of the camera at this time. Similarly, things like the front-facing camera and IP67 resistance cannot be tested reasonably in the context of a hands-on lasting less than 20 minutes.

What is worth mentioning here is that the stereo speakers work quite well. Although the demo room was loud with the sound of multiple journalists trying to film and talk into a camera, it was actually possible to hear something from the speakers which is honestly quite impressive. I can’t tell whether the top speaker has a different frequency response than the bottom speaker, but I wouldn’t be surprised to know that the setup here is similar to the HTC 10’s design in that regard. The final point of interest here is going to be the 3.5mm jack, and for better or worse it’s been removed. I’m still trying to get details on the specifics of this implementation, but if you have earbuds that use the 3.5mm jack you’ll have to use an adapter that comes with the phone that plugs into the Lightning port.

Really though, it's obvious that Apple is trying to push people towards using wireless headphones of some shape or form, as there were quite a few AirPods available for demonstration.

Pairing of the AirPods was shown to just be done by holding them near the device and pressing the connect button whenever it popped up. Once paired the earbuds go into the ear, with automatic playback through the earbuds if the proximity sensor is tripped and pausing if it detects removal once playback starts. Double tapping the earbuds will cause it to activate Siri, and it looks like the microphones do some noise cancellation in order to enable better calls and voice commands. However I didn't really see any evidence that active noise isolation is active in these earbuds so they won't really isolate you from the environment.

Overall, the iPhone 7 and 7 Plus look to be interesting to say the least. There are a lot of things that a hands-on can't cover like the new SoC, whether the loss of a 3.5mm jack really matters, and whether the phone represents a major upgrade overall. Regardless, the iPhone 7 and 7 Plus go on pre-order on September 9th, and will be available for sale on the 16th and will be available in Jet Black, Black, Silver, Gold, and Rose Gold.

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  • LeftSide - Wednesday, September 7, 2016 - link

    The loss of the headphone jack really is a huge compromise for me. I want the better camera for this upgrade cycle, but I also want to listen to music on my high end headphones.
  • Deelron - Wednesday, September 7, 2016 - link

    And you can with the included dongle. Now if that's a problem for some reason, then you have an issue.
  • inighthawki - Wednesday, September 7, 2016 - link

    Batteries running a bit low, lemme just cha... oh wait...
  • negusp - Wednesday, September 7, 2016 - link

    That's a huge issue. The instant you lose your dongle you have to pay for a new one. Lightning to 3.5 isn't standard. If Apple had just gone with USB C I might've just said "to hell with it" but keeping a proprietary port is retarded.

    There are no lightning headphones, either, which means that you can't avoid using a dongle if you have a high quality headset (Bluetooth sucks at this point).
  • Eidigean - Wednesday, September 7, 2016 - link

    Replacement dongle is $9 (that's nine dollars). Honestly, just leave the dongle attached to your headphones.
  • Calista - Thursday, September 8, 2016 - link

    I guess having to bring a dongle just in case bugs people a lot more than the actual cost of said dongle.
  • dborod - Friday, September 9, 2016 - link

    This is an excellent use of duct tape.
  • WorldWithoutMadness - Thursday, September 8, 2016 - link

    Otherwise they can't charge you huge amount of money. They need to keep beats in business you know.

    Also back in 2014, EU made a regulation that Apple needs to use micro-usb as charging port by 2017. We have USB-C now, so I don't know how this would end up. Maybe they'll include, lightning to usb-c charging cable or EU might end up having usb-c as their charging port.
  • Glaurung - Thursday, September 8, 2016 - link

    "There are no lightning headphones, either,"

    They exist. Expect a lot more to become available in the near future.

    http://www.pocket-lint.com/news/136466-best-lightn...
  • Spunjji - Friday, September 9, 2016 - link

    Why does it ever have to come off the end of your headphone cable? Yeesh. Stop digging for problems.

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