Holiday 2006 Shopping Guide: GPUs
by Jarred Walton on December 13, 2006 5:15 AM EST- Posted in
- Guides
Midrange GPUs
With Midrange GPUs, we're looking to keep the price under about $225, although there are a couple cards in this group that are there more because of performance than because of price. With a budget of over $200, it also becomes feasible to begin discussing SLI and CrossFire as potential solutions. Let's put that discussion to rest really quickly: don't bother! Sure, a few people might like the idea of getting one GPU now and adding a second GPU later, and that is certainly a viable path to take. If you already have one graphics card and you're looking to add a second one midrange multi-GPU configurations are also feasible. However, if you are looking at spending less than about $400, there's really no reason to consider getting two GPUs instead of one faster GPU. There are a couple of reasons for this.
First, in many instances, a single high-end GPU will actually be faster than two midrange GPUs working together - not always, but it will be close enough that we would call it a draw. The bigger problem is that CrossFire and SLI still don't work properly with all titles, especially newer titles where it might take a game patch or an updated graphics driver before multi-GPU support functions correctly. It is possible that renaming executables or scouring the web for tweaks that will enable SLI/CrossFire support can help you to avoid such problems, but most users would just as soon steer clear of such tasks, and we agree: ideally, all of the potential performance in your system will be utilized without the need to jump through any hoops. All you have to do is look at a couple relatively high-profile games that have been released in the last month to see the problem: Neverwinter Nights 2 and Splinter Cell: Double Agent both have issues if you try to run them on multiple graphics cards, and there are probably many other games that get released with similar initial difficulties. When you also factor in the typically higher power costs associated with running two graphics cards, we would strongly recommend running a single fast GPU over two slower GPUs - and that includes solutions like the GeForce 7950 GX2. If you want maximum performance, by all means look at investing in a couple of graphics cards, but for everything short of Extreme Performance configurations you are best off avoiding the hassles associated with SLI/CrossFire. (You get to save money on the motherboard as well, as an added bonus.)
Having taken care of the multi-GPU issue, what midrange GPUs become available with our new budget? Near the bottom of the price range, we have the GeForce 7600 GT that straddles the line between Entry Level and Midrange with a price of around $130 and a $20 mail-in rebate. These cards definitely offer a lot of bang for the buck, and they can overclock pretty well for added performance. Still, you will never manage to overclock a 7600 GT to the point where you get 7900 GT performance. Priced slightly higher than the 7600 GT but with slightly higher performance, ATI's new Radeon X1650 XT is the midrange card that we wish ATI could have launched in place of the original X1600 cards. It is interesting to note that ATI needed a lot more pixel shaders in order to match the performance of the 7600 GT, indicating that each shader is less powerful than the GeForce 7 series shader, but they are also less complex allowing ATI to fit more of them within a similarly sized package.
We should also take a moment here to talk about where previous high-end graphics cards fit into the mix. ATI's X800/X850 line matched up pretty well against NVIDIA's GeForce 6800 cards, although the ATI chips lack SM3.0 support so we would give the edge to GeForce 6800 chips now. The fastest of these offerings is going to be roughly equal to the 7600 GT/X1650 XT, so if you are one of the many people still running a 6800 GT, X800 XT, or a similar GPU, you probably won't see much of a performance increase unless you spend closer to $300 or more. Most games are still very playable on 6800 GT level hardware, but the latest titles definitely require turning down some of the advanced effects and/or resolution in order to get acceptable frame rates. Our best advice in regards to upgrading from one of these older graphics cards is that you should do so only when you find you are unhappy with the level of detail/performance you are able to get.
Looking at the more expensive Midrange GPUs, we included some of the more powerful discontinued products from ATI and NVIDIA in our list below. The GeForce 7800 GT/GTX line competed pretty well with ATI's X1800 line, and the NVIDIA cards definitely had the edge in multi-GPU setups. They also came out several months ahead of ATI's cards, helping them to sell much better. GeForce 7800 parts are basically the same in terms of performance as equivalently clocked GeForce 7900 parts, with the primary difference being that the 7900 series uses a 90 nm process. ATI's X1800 line on the other hand is quite different from the X1900 parts, with the latter parts having far more pixel shaders, although in terms of performance each pixel shader on an X1900 chip appears to be less powerful than an X1800 pixel shader.
Out of the currently shipping upper-midrange GPUs, the X1900 GT and X1950 Pro are both reasonable options, as are the 7900 GS and 7950 GT. If you are interested in getting an X1900 GT card, you would be better off getting the earlier version with higher clock speeds. If you can't find that, we would recommend going with the X1950 Pro instead; it costs a bit more but it performs better, and the use of an 80 nm process does help to reduce heat and power requirements slightly. The GeForce 7900/7950 GT are really priced more in the high-end market, but in terms of performance they are closer to the upper-midrange cards. While these cards still perform pretty well, they could use a price update for us to truly recommend them. With its lower price, 7900 GS is probably the best of the upper NVIDIA offerings here, and it can typically achieve good overclocks for additional performance.
For AGP users, the Midrange GPUs are basically as fast as you can get these days. You might be able to find a 7900 GS or 7900 GT for AGP if you look around hard enough, but the prices on such cards tend to be too high to warrant such a purchase. The 7800 GS AGP is readily available, but with only 16 pixel shaders and lower clock speeds than the PCI-E 7800 GT/GTX parts, they are only moderately faster than 6800 GT/X850 XT cards. Some of the overclocked models do better, though, and there's always end-user overclocking. For around $225, the BFG Tech BFGR78256GSOC GeForce 7800 GS AGP is probably the best price/performance high-end AGP card on the market.
Hopefully, ATI's recent launch of the X1950 Pro will help out, as it offers similar performance to the 7900 GT and it is available for both AGP and PCI-E platforms. Unfortunately, the AGP models currently carry a price premium of a round $75 ($300 total) and they are in limited supply, but they are the fastest stock AGP cards on the market - and they may also be the last higher-end AGP models that we will see, as most of the manufacturers are ready to abandon AGP for good.
With Midrange GPUs, we're looking to keep the price under about $225, although there are a couple cards in this group that are there more because of performance than because of price. With a budget of over $200, it also becomes feasible to begin discussing SLI and CrossFire as potential solutions. Let's put that discussion to rest really quickly: don't bother! Sure, a few people might like the idea of getting one GPU now and adding a second GPU later, and that is certainly a viable path to take. If you already have one graphics card and you're looking to add a second one midrange multi-GPU configurations are also feasible. However, if you are looking at spending less than about $400, there's really no reason to consider getting two GPUs instead of one faster GPU. There are a couple of reasons for this.
First, in many instances, a single high-end GPU will actually be faster than two midrange GPUs working together - not always, but it will be close enough that we would call it a draw. The bigger problem is that CrossFire and SLI still don't work properly with all titles, especially newer titles where it might take a game patch or an updated graphics driver before multi-GPU support functions correctly. It is possible that renaming executables or scouring the web for tweaks that will enable SLI/CrossFire support can help you to avoid such problems, but most users would just as soon steer clear of such tasks, and we agree: ideally, all of the potential performance in your system will be utilized without the need to jump through any hoops. All you have to do is look at a couple relatively high-profile games that have been released in the last month to see the problem: Neverwinter Nights 2 and Splinter Cell: Double Agent both have issues if you try to run them on multiple graphics cards, and there are probably many other games that get released with similar initial difficulties. When you also factor in the typically higher power costs associated with running two graphics cards, we would strongly recommend running a single fast GPU over two slower GPUs - and that includes solutions like the GeForce 7950 GX2. If you want maximum performance, by all means look at investing in a couple of graphics cards, but for everything short of Extreme Performance configurations you are best off avoiding the hassles associated with SLI/CrossFire. (You get to save money on the motherboard as well, as an added bonus.)
Having taken care of the multi-GPU issue, what midrange GPUs become available with our new budget? Near the bottom of the price range, we have the GeForce 7600 GT that straddles the line between Entry Level and Midrange with a price of around $130 and a $20 mail-in rebate. These cards definitely offer a lot of bang for the buck, and they can overclock pretty well for added performance. Still, you will never manage to overclock a 7600 GT to the point where you get 7900 GT performance. Priced slightly higher than the 7600 GT but with slightly higher performance, ATI's new Radeon X1650 XT is the midrange card that we wish ATI could have launched in place of the original X1600 cards. It is interesting to note that ATI needed a lot more pixel shaders in order to match the performance of the 7600 GT, indicating that each shader is less powerful than the GeForce 7 series shader, but they are also less complex allowing ATI to fit more of them within a similarly sized package.
We should also take a moment here to talk about where previous high-end graphics cards fit into the mix. ATI's X800/X850 line matched up pretty well against NVIDIA's GeForce 6800 cards, although the ATI chips lack SM3.0 support so we would give the edge to GeForce 6800 chips now. The fastest of these offerings is going to be roughly equal to the 7600 GT/X1650 XT, so if you are one of the many people still running a 6800 GT, X800 XT, or a similar GPU, you probably won't see much of a performance increase unless you spend closer to $300 or more. Most games are still very playable on 6800 GT level hardware, but the latest titles definitely require turning down some of the advanced effects and/or resolution in order to get acceptable frame rates. Our best advice in regards to upgrading from one of these older graphics cards is that you should do so only when you find you are unhappy with the level of detail/performance you are able to get.
Looking at the more expensive Midrange GPUs, we included some of the more powerful discontinued products from ATI and NVIDIA in our list below. The GeForce 7800 GT/GTX line competed pretty well with ATI's X1800 line, and the NVIDIA cards definitely had the edge in multi-GPU setups. They also came out several months ahead of ATI's cards, helping them to sell much better. GeForce 7800 parts are basically the same in terms of performance as equivalently clocked GeForce 7900 parts, with the primary difference being that the 7900 series uses a 90 nm process. ATI's X1800 line on the other hand is quite different from the X1900 parts, with the latter parts having far more pixel shaders, although in terms of performance each pixel shader on an X1900 chip appears to be less powerful than an X1800 pixel shader.
Out of the currently shipping upper-midrange GPUs, the X1900 GT and X1950 Pro are both reasonable options, as are the 7900 GS and 7950 GT. If you are interested in getting an X1900 GT card, you would be better off getting the earlier version with higher clock speeds. If you can't find that, we would recommend going with the X1950 Pro instead; it costs a bit more but it performs better, and the use of an 80 nm process does help to reduce heat and power requirements slightly. The GeForce 7900/7950 GT are really priced more in the high-end market, but in terms of performance they are closer to the upper-midrange cards. While these cards still perform pretty well, they could use a price update for us to truly recommend them. With its lower price, 7900 GS is probably the best of the upper NVIDIA offerings here, and it can typically achieve good overclocks for additional performance.
For AGP users, the Midrange GPUs are basically as fast as you can get these days. You might be able to find a 7900 GS or 7900 GT for AGP if you look around hard enough, but the prices on such cards tend to be too high to warrant such a purchase. The 7800 GS AGP is readily available, but with only 16 pixel shaders and lower clock speeds than the PCI-E 7800 GT/GTX parts, they are only moderately faster than 6800 GT/X850 XT cards. Some of the overclocked models do better, though, and there's always end-user overclocking. For around $225, the BFG Tech BFGR78256GSOC GeForce 7800 GS AGP is probably the best price/performance high-end AGP card on the market.
Hopefully, ATI's recent launch of the X1950 Pro will help out, as it offers similar performance to the 7900 GT and it is available for both AGP and PCI-E platforms. Unfortunately, the AGP models currently carry a price premium of a round $75 ($300 total) and they are in limited supply, but they are the fastest stock AGP cards on the market - and they may also be the last higher-end AGP models that we will see, as most of the manufacturers are ready to abandon AGP for good.
Midrange GPUs | |||||||
GPU | Pixel Shaders |
Vertex Shaders |
ROPs | Core Speed |
RAM Speed |
Memory Interface |
Price |
7600 GT | 12 | 5 | 8 | 560 | 1400 | 128bit | $135 |
X1650 XT | 24 | 8 | 8 | 575 | 1400 | 128bit | $156 |
7800 GS | 16 | 6 | 8 | 375 | 1200 | 256bit | $230 |
X1800 GTO | 12 | 8 | 12 | 500 | 1000 | 256bit | $145 |
X1800 XL | 16 | 8 | 16 | 500 | 1000 | 256bit | $240* |
X1900 AIW | 48 | 8 | 16 | 500 | 960 | 256bit | $220 |
7800 GT | 20 | 7 | 16 | 400 | 1000 | 256bit | $185* |
7900 GS | 20 | 7 | 16 | 450 | 1320 | 256bit | $186 |
7800 GTX | 24 | 8 | 16 | 430 | 1200 | 256bit | $250* |
X1800 XT | 16 | 8 | 16 | 625 | 1500 | 256bit | $300* |
X1900 GT v2.0 | 36 | 8 | 12 | 512 | 1320 | 256bit | $176 |
7900 GT | 24 | 8 | 16 | 450 | 1320 | 256bit | $246 |
X1900 GT | 36 | 8 | 12 | 575 | 1200 | 256bit | $176 |
X1950 Pro | 36 | 8 | 12 | 575 | 1380 | 256bit | $206 |
* - Prices for these parts are prone to fluctuation, as these are discontinued products.
51 Comments
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spidey81 - Wednesday, December 13, 2006 - link
I was reading this article hoping to find a decent low priced card and when I saw the ultra budget section I thought I had found just that. But when I went to check the prices and specs of the cards listed the recommended 7300GT part was listed at several sites as only having a 64 bit memory interface instead of the listed 128 bit. The part number they posted was EVGA 256-P2-N443-LX. I didn't even find this product on the EVGA website. If someone knows the the deal is with this or even where to find one I'd appreciate it as a 128 bit intereface card versus 64 bit is a major performance booster especially in the price range I'm looking at.JarredWalton - Wednesday, December 13, 2006 - link
I have modified this text slightly now. The cheapest EVGA 7300 GT is available for $75 at Newegg, but you're right that it is only a 64-bit memory interface. For about $10 more, I would recommend a Biostar 7300 GT instead, which comes with slightly higher clock speeds and a 128 bit interface. (It's also available at Newegg.)semo - Wednesday, December 13, 2006 - link
page 7
is that a joke i'm not getting or should it say 1.21 kilowatts. if it is the later then why so much power? i would think a quality psu delivering 850 - 1000 watts should be fine. and where does the 1.21 figure come from? adding the maximum tdp values of all the components.
does anyone know when will we be getting low to mid end dx10 cards or when will gdx10 exclusive games start to come out that do not work on anything less than dx10
Chapbass - Wednesday, December 13, 2006 - link
ROFL you just made my day man. go watch the movie Back to the Future with michael j. fox from the mid 80's...1985 i think. the "doc" in that movie makes a comment (actually he screams it) saying that you need 1.21 gigawatts in order to provide enough power for his time machine to work.a complete joke, hes saying that you need a ginormous (aka. big, high wattage) PSU in order to run some of these guys. yeah, 800 would be PLENTY imo.
JarredWalton - Wednesday, December 13, 2006 - link
Cue Hewey Lewis and the News! "Gotta get back in time....." :DGlad some people got the reference.
bilbo3660 - Wednesday, December 13, 2006 - link
The reality is you can run quad-core, three 8800GTX, water-cooling and overclock this monster on the Corsair 620W just fine. Review was done at the Inquirer. http://www.theinquirer.net/default.aspx?article=36...">http://www.theinquirer.net/default.aspx?article=36...LoneWolf15 - Wednesday, December 13, 2006 - link
It looks like the new 256MB Radeon X1950XT is a heck of a buy for anyone running a 20" display or less at least.This guide is much appreciated. I especially think your note on older high-end graphics cards is a good one, though I might place even more emphasis on it so that some people could make a good choice to buy used rather than new (especially AGP folks, many of whom will be best served by a top-end used card like the 6800Ultra or X850XT).
RamarC - Wednesday, December 13, 2006 - link
No mention of the 7900GS at all??? And the 7900GT AGP was a ghost even when it first released, so why would you even mention it and then keep mum about the 7800GS AGP which is still easy to find?VooDooAddict - Wednesday, December 13, 2006 - link
Agreed ... (For those who want to stick with NVIDIA) 7900GS is a great price/performance point.It's afordable and offers great performance on the 19" and 20" wide displays that are so popular right now.
I don't see any reason for someone to buy a 7900GT over a 7900GS right now they fall into the same perforamnce bracket. For people upgrading ... there are still quite a few people out there with SLI boards too. And while yes it's better to just get a more powerful single card. Many people can only afford XX right now. The ability to upgrade by adding a second card later adds some precieved value to people.
I do have to say, Good timing on your article. It's a confusing time for GPU upgrades. With the 8800s out the picture isn't as clear for people.
JarredWalton - Wednesday, December 13, 2006 - link
I thought I had mentioned those cards, but you're right: I didn't. I have now added text to page 5 covering the higher-end AGP offerings in more detail.