New Games, FCAT, & The Test

For the launch of the GTX Titan we refreshed our benchmark suite and swapped out several of our games for newer titles. At the time we opted to start with 8 games so that we would have the space to add more, as Titan was launching just ahead of the spring launch window for several major AAA titles. With the launch of the 7990 we’re finally rounding out the 2013 benchmark suite at 10 games with the addition of two more games: Bioshock Infinite and Crysis 3.

Bioshock Infinite is Irrational Games’ latest entry in the Bioshock franchise. Though it’s based on Unreal Engine 3 – making it our obligatory UE3 game – Irrational had added a number of effects that make the game rather GPU-intensive on its highest settings. As an added bonus it includes a built-in benchmark composed of several scenes, a rarity for UE3 engine games, so we can easily get a good representation of what Bioshock’s performance is like.

Our other addition to the benchmark suite needs no introduction. With Crysis 3, Crytek has gone back to trying to kill computers, taking back the “most punishing game” title in our benchmark suite. Only in a handful of setups can we even run Crysis 3 at its highest (Very High) settings, and that’s still without AA. For the purpose of our benchmark we’re playing a short game of follow the leader with Psycho in the game’s introductory level, Post-Human. The storm-battered scenario ends up being one of the most GPU-intensive scenes in the game, while simultaneously being relatively light when it comes to CPU usage.

FCAT

First revealed last month, the Frame Capture and Analysis tool (FCAT) has significantly altered how we go about measuring the smoothness of video game rendering. By marking frames with a color strip and then analyzing recordings of the resulting output, we can tell just how far apart frames are when being displayed, and how much of a frame has been displayed.

Our goal with FCAT was to run an in-depth article about it shortly before the launch of the 7990 as a preparatory article for today’s launch. However like most ambitious goals, that hasn’t panned out. AMD of course is dropping new drivers for the 7990 – Catalyst 13.5b2 – but NVIDIA also dropped their new 320.00 drivers at the end of last week. As a result we’ve effectively had to rebuild our benchmark results in the last week, and throw out much of the old FCAT data we had already collected. Coupled with driver problems and a later problem with FCAT capture (which has since been resolved), and we’ve been left with plenty to do and not enough time to do it.

The end result is that we’re not going to have FCAT data for today’s launch, as there simply hasn’t been enough time to put it together. FCAT was specifically designed for multi-GPU testing so this is an ideal use case for it and we’d otherwise like to have it, but without complete results it’s not very useful. Sorry guys.

The good news is that this means we have (and will be compiling) FCAT results for our cards based on the very latest drivers. So we’ll get to the bottom of frame pacing on the 7990, GTX 690, and more with an FCAT article later this week or early next week. So please stay tuned for that.

On a side note, AMD is also sampling a very early preview of their new frame pacing optimized driver to the press for this launch. It’s based off of an older branch of the Catalyst driver set and AMD still has quite a bit of work to go until it’s in shipping condition. But for anyone wondering if AMD can put together a good frame pacing solution, things are looking good right now. We’ll have more on this, including some early results, in our upcoming FCAT article.

The Test

For the launch of the 7990, AMD is sampling the press with Catalyst 13.5b2. This is the driver from the next branch of the software, so it includes performance improvements for several games. We’ve seen improvements in DiRT: Showdown, Sleeping Dogs, and Hitman: Absolution, though until AMD publically publishes the driver and its associated release notes we don’t have a complete list of what games are impacted.

Meanwhile as previously mentioned, NVIDIA just released the first beta of their next branch too, R319. The 320.00 betas were released yesterday, and include performance improvements in DiRT: Showdown, Sleeping Dogs, Crysis 3, and several other games as listed in NVIDIA’s notes. Unfortunately these drivers have also turned up an issue in Battlefield 3 and SLI; terrain rendering isn’t working correctly, at least on our testbed. We’re still working with NVIDIA on this one as it looks to be a rare issue (no one else has reproduced it thus far), so for the moment we’re sticking with our 314.22 BF3 results.

On a final note, with our site design complete, GPU Bench 2013 is finally live. As always, you can find our latest GPU performance results in there and use those results compare the various cards we’ve benchmarked thus far.

CPU: Intel Core i7-3960X @ 4.3GHz
Motherboard: EVGA X79 SLI
Power Supply: Antec True Power Quattro 1200
Hard Disk: Samsung 470 (256GB)
Memory: G.Skill Ripjaws DDR3-1867 4 x 4GB (8-10-9-26)
Case: Thermaltake Spedo Advance
Monitor: Samsung 305T
Video Cards:

AMD Radeon HD 6990
AMD Radeon HD 7970
AMD Radeon HD 7970 GHz Edition
AMD Radeon HD 7990
PowerColor Radeon HD 7990 Devil13
NVIDIA GeForce GTX 680
NVIDIA GeForce GTX 690
NVIDIA GeForce GTX Titan

Video Drivers: NVIDIA ForceWare 320.00
AMD Catalyst 13.5 Beta 2
OS: Windows 8 Pro

 

Meet The Radeon HD 7990 DiRT: Showdown
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  • A5 - Wednesday, April 24, 2013 - link

    People use OpenCL all the time. You have no idea what you're talking about.
  • bigboxes - Wednesday, April 24, 2013 - link

    Then you might as well had a double 7990 in your fantasy world.
  • Freakie - Wednesday, April 24, 2013 - link

    It's already long been discussed, Nvidia's drop in Compute performance. Nvidia decided to focus their consumer cards on what they are meant for, gaming, and not overly engineer their GPU's to be heavy hitters for compute performance. There a number of instances where the GTX 580 is better at compute than the 680 is. As Ryan mentioned, the price AMD pays for those gains is in much higher power consumption which of course makes it harder for budget minded buyers to get into AMD. Having to spend an extra $30 on your PSU makes a big difference in a $600 build when you're trying to stretch every dollar and Nvidia has shifted to focus quite heavily in the budget build areas and this is one of the ways they are doing it.

    And no, the synthetics say absolutely nothing about the longevity of a card. Longevity of a card is always the support that the GPU developer (AMD/Nvidia) and game developers give it. Software makes or breaks a GPU's ability to be useful, which is why we have a plethora of Driver updates and game patches and why things are programmed using unified tools and languages and why new GPU's keep certain features of their architecture throughout many generations. There is reason why Nvidia 7xxx and 6xxx series GPU's have suddenly become insufficient when they, at least the 79xx, lasted a VERY long time. Hardware shifted too far away fundamentally from those older cards and so software (games) made for newer cards simply did not have the hardware architecture of older cards in mind and now the utterly fail in some games. If you want longevity in your GPU, then just buy the latest architecture from whichever company you prefer, make sure it's not a rebranded version of a previous series, and you'll get the maximum lifespan out of it.
  • lmcd - Friday, April 26, 2013 - link

    It's pretty irrelevant for this card given that the 7990 posted one significant win over the 7970...
  • xTRICKYxx - Wednesday, April 24, 2013 - link

    Love the review. With having to compete with the GTX 690 and Titan, this is the correct response AMD provided. I think it should be priced at $849 or something around there to sway buyers.

    On paper the 7990 is faster than all of Nvidia's products overall, but its high power consumption may be a turn off for some.

    On another note, 320.00 is an awesome driver release.
  • abhishek6893 - Wednesday, April 24, 2013 - link

    AMD 7990 is much faster than NVIDIA's TITAN.
  • CiccioB - Wednesday, April 24, 2013 - link

    Yessss.... It also uses twice the power though...
  • Beavermatic - Wednesday, April 24, 2013 - link

    LOL.... considering the 7990 is a dual-gpu card, I would hope its faster than a Titan, given titan is a single-gpu powerhouse. But only marginally, which shows how powerful the Titan really is.
  • shing3232 - Wednesday, April 24, 2013 - link

    where could i get AMD CCC 13.5?
  • Sancus - Wednesday, April 24, 2013 - link

    It would be nice if you guys got one of the PNK321 3840x2160 monitors and tested it with this card(and some other setups like CF 7970s, maybe Titans using borderless windowed...). Right now AMD has the only solution for fullscreen 4k gaming at 60hz because this monitor shows up as two displays when you run it at 60hz and thus without 2x1 Eyefinity you can't get a single display surface. Nvidia's only comparable solution is Mosaic but it's only for Quadro cards.

    Anyway, it would be nice to find out whether 3840x2160 gaming is viable with the 7990.

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