A Bit More On Graphics Core Next 1.1

With the launch of Hawaii, AMD is finally opening up a bit more on what Graphics Core Next 1.1 entails. No, they still aren’t giving us an official name – most references to GCN 1.1 are noting that 290X (Hawaii) and 260X (Bonaire) are part of the same IP pool – but now that AMD is in a position where they have their new flagship out they’re at least willing to discuss the official feature set.

So what does it mean to be Graphics Core Next 1.1? As it turns out, the leaked “AMD Sea Islands Instruction Set Architecture” from February appears to be spot on. Naming issues with Sea Islands aside, everything AMD has discussed as being new architecture features in Hawaii (and therefore also in Bonaire) previously showed up in that document.

As such the bulk of the changes that come with GCN 1.1 are compute oriented, and clearly are intended to play into AMD’s plans for HSA by adding features that are especially useful for the style of heterogeneous computing AMD is shooting for.

The biggest change here is support for flat (generic) addressing support, which will be critical to enabling effective use of pointers within a heterogeneous compute context. Coupled with that is a subtle change to how the ACEs (compute queues) work, allowing GPUs to have more ACEs and more queues in each ACE, versus the hard limit of 2 we’ve seen in Southern Islands. The number of ACEs is not fixed – Hawaii has 8 while Bonaire only has 2 – but it means it can be scaled up for higher-end GPUs, console APUs, etc. Finally GCN 1.1 also introduces some new instructions, including a Masked Quad Sum of Absolute Differences (MQSAD) and some FP64 floor/ceiling/truncation vector functions.

Along with these architectural changes, there are a couple of other hardware features that at this time we feel are best lumped under the GCN 1.1 banner when talking about PC GPUs, as GCN 1.1 parts were the first parts to introduce this features and every GCN 1.1 part (at least thus) far has that feature. AMD’s TrueAudio would be a prime example of this, as both Hawaii and Bonaire have integrated TrueAudio hardware, with AMD setting clear expectations that we should also see TrueAudio on future GPUs and future APUs.

AMD’s Crossfire XDMA engine is another feature that is best lumped under the GCN 1.1 banner. We’ll get to the full details of its operation in a bit, but the important part is that it’s a hardware level change (specifically an addition to their display controller functionality) that’s once again present in Hawaii and Bonaire, although only Hawaii is making full use of it at this time.

Finally we’d also roll AMD’s power management changes into the general GCN 1.1 family, again for the basic reasons listed above. AMD’s new Serial VID interface (SIV2), necessary for the large number of power states Hawaii and Bonaire support and the fast switching between them, is something that only shows up starting with GCN 1.1. AMD has implemented power management a bit differently in each product from an end user perspective – Bonaire parts have the states but lack the fine grained throttling controls that Hawaii introduces – but the underlying hardware is identical.

With that in mind, that’s a short but essential summary of what’s new with GCN 1.1. As we noted way back when Bonaire launched as the 7790, the underlying architecture isn’t going through any massive changes, and as such the differences are of primarily of interest to programmers more than end users. But they are distinct differences that will play an important role as AMD gears up to launch HSA next year. Consequently what limited fracturing there is between GCN 1.0 and GCN 1.1 is primarily due to the ancillary features, which unlike the core architectural changes are going to be of importance to end users. The addition of XDMA, TrueAudio, and improved power management (SIV2) are all small features on their own, but they are features that make GCN 1.1 a more capable, more reliable, and more feature-filled design than GCN 1.0.

The AMD Radeon R9 290X Review Hawaii: Tahiti Refined
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  • SolMiester - Monday, October 28, 2013 - link

    There is no way Origin PC or any other OEM would want to put this reference card in there systems..I cant wait to see RMA stats with this card...AMD blew the card after such a great GPU...how many times will they do this?
  • polaco - Saturday, October 26, 2013 - link

    This is an interesting article too for gamers that are looking for 4K:
    http://www.legitreviews.com/amd-radeon-r9-290x-vs-...
  • dwade123 - Saturday, October 26, 2013 - link

    All this shows is that GTX Titan is one efficient card. Better than both GTX 780 and AMD's offerings.
  • ehpexs - Saturday, October 26, 2013 - link

    Looks like AMD is a gen away from offereding a crossfire solution that can max out my triple crossovers @ 7680x1440
  • Th-z - Sunday, October 27, 2013 - link

    It seems AMD is pushing 290X really hard, to the point beyond its efficiency curve to try to win over larger chips with almost 1B more transistors from Nvidia. I wonder if reducing some ROPs and dedicate more die area to shader core may look like to 290X, or to go all in, designing a chip as large as Nvidia's top parts.
  • Ytterbium - Sunday, October 27, 2013 - link

    I'm sad they've gone to 1/8th FP, the 280X is a better compute card!
  • Animalosity - Sunday, October 27, 2013 - link

    Why can't people just accept that AMD has beaten Nvidia in every shape and form this time. Yeah, its always been back and forth. And it will again in the future, but for now AMD has the crown for everything except for power/sound levels. Keep in mind that not only does AMD own both next gen consoles, they are also running every one of these benchmarks on beta drivers which means that they will only continue to get better. Add mantle to the equation and Titan will have absolutely zero purpose in life. It was a good card. RIP Kepler.
  • Vortac - Sunday, October 27, 2013 - link

    Well, let's point out again that Titan has a much better FP64 performance, approx. 2.5x better than 290X, so "absolutely zero purpose" is not entirely correct. Of course, if you don't care about computing, then obviously 290X is a much better choice now.
  • Luke7 - Sunday, October 27, 2013 - link

    Are you talking about this?
    http://www.sisoftware.co.uk/?d=qa&f=gpu_financ...
  • Vortac - Sunday, October 27, 2013 - link

    In this interesting review Titan is pitted against 7970 which has 1/4 FP64 performance and is indeed very good for double precision calculations, especially with OpenCL. 290X has 1/8 FP64 and its double precision performance is worse than 7970, leaving Titan with some space to breathe.

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