Power Use, Gamut, Input Lag

With a full white screen and the brightness set to maximum, the ASUS ROG uses 48 watts of power. Setting the backlight to the minimum setting reduces this down to 17 watts.

LCD Power Draw (Kill-A-Watt)

Candelas per Watt

The ASUS ROG reproduces 75.57% of the AdobeRGB gamut. This puts it solidly in the sRGB color gamut, just about what we expected from looking at the earlier pre- and post-calibration results. No G-SYNC monitors have gone beyond the sRGB gamut at this point, and until there is a gaming oriented panel that is only available in a wide-gamut version, I don’t expect to see one. It just isn’t a critical feature for gaming compared to other things.

LCD Color Gamut

Like the other G-SYNC displays I have tested, the ASUS ROG has no inputs aside from a single DisplayPort. Because I have no CRT monitor that can run at the same native resolution as it, nor a DisplayPort compatible lag tester, I can’t produce an accurate input lag measurement for the display. Obviously this is not an ideal result for a gaming display, but any number I could produce I would have zero faith in.

Display Uniformity Conclusions
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  • Antronman - Saturday, February 14, 2015 - link

    The picture quality still won't be hugely impressive with IPS, because the color palettes used in games have saturation gradients, and the areas of a map or character that should be noticeable will be extremely heavily oversaturated, whereas the less important, insignificant parts will have very, very little saturation and less polys than the important parts that the saturated colors will be on.
  • bznotins - Friday, February 13, 2015 - link

    Currently still rocking a 3007WFP from 2006. Best $1100 I ever spent on electronics. Love the zero input lag and 16:10 resolution.

    Once we see a 60hz+ 32" 4K monitor, I will finally upgrade. GSync would be awesome.

    I just can't bring myself to go down to 27" now, GSync or not.
  • zodiacsoulmate - Friday, February 13, 2015 - link

    Linus just reviewed a 31 inch 4098x2160 LG 31UM97, seems very nice
  • yefi - Friday, February 13, 2015 - link

    Ditto that. I'd love gsync on a 30" 2560x1600 monitor, but these gamers are apparently satisfied with tiny little monitors and their 16:9.
  • Antronman - Saturday, February 14, 2015 - link

    A large monitor just means I have to move the monitor farther back and move my chair farther back.
  • rtho782 - Saturday, February 14, 2015 - link

    I went from a 3007WFP-HC, to a RoG Swift. The size drop was a little annoying, but when my 2nd Swift failed last week the 3007 seemed weird because of the aspect ratio, and I missed 144hz.
  • TheEkorn - Friday, February 13, 2015 - link

    I`m wondering where the input lag graph on page 6 is?
  • JarredWalton - Friday, February 13, 2015 - link

    "Like the other G-SYNC displays I have tested, the ASUS ROG has no inputs aside from a single DisplayPort. Because I have no CRT monitor that can run at the same native resolution as it, nor a DisplayPort compatible lag tester, I can’t produce an accurate input lag measurement for the display. Obviously this is not an ideal result for a gaming display, but any number I could produce I would have zero faith in."
  • TheEkorn - Friday, February 13, 2015 - link

    Thanks :)
  • i4mt3hwin - Friday, February 13, 2015 - link

    No talk about the inversion issue this monitor has? Between this:

    http://rog.asus.com/forum/showthread.php?50004-PG2...

    and

    http://rog.asus.com/forum/showthread.php?52705-PG2...

    This monitor clearly has some issues at the panel level. http://gyazo.com/ff54f6a888ded6aac5472ac3d480ffba

    The vertical lines going through the grey part of the rifle (looks like a crosshatch) appears on all bright colors when the monitor is in motion.

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