Battlefield 4

Kicking off our benchmark suite is Battlefield 4, DICE’s 2013 multiplayer military shooter. After a rocky start, Battlefield 4 has since become a challenging game in its own right and a showcase title for low-level graphics APIs. As these benchmarks are from single player mode, based on our experiences our rule of thumb here is that multiplayer framerates will dip to half our single player framerates, which means a card needs to be able to average at least 60fps if it’s to be able to hold up in multiplayer.

Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA

Battlefield 4 - 3840x2160 - Medium Quality

Battlefield 4 - 2560x1440 - Ultra Quality

Battlefield 4 is going to set the pace for the rest of this review. In our introduction we talked about how the GTX 980 Ti may as well be the GTX Titan X, and this is one such example why. With a framerate deficit of no more than 3% in this benchmark, the difference between the two cards is just outside the range of standard run-to-run experimental variation that we see in our benchmarking process. So yes, it really is that fast.

In any case, after stripping away the Frostbite engine’s expensive (and not wholly effective) MSAA, what we’re left with for BF4 at 4K with Ultra quality puts the 980 Ti in a pretty good light. At 56.5fps it’s not quite up to the 60fps mark, but it comes very close, close enough that the GTX 980 Ti should be able to stay above 30fps virtually the entire time, and never drop too far below 30fps in even the worst case scenario. Alternatively, dropping to Medium quality should give the card plenty of headroom, with an average framerate of 91.8fps meaning even the lowest framerate never drops below 45fps.

Meanwhile our other significant comparison here is the GTX 980, which just saw its price cut by $50 to $499 to make room for the GTX 980 Ti. At $649 the GTX 980 Ti ideally should be 30% faster to justify its 30% higher price tag; here it’s almost exactly on that mark, fluctuating between a 28% and 32% lead depending on the resolution and settings.

Finally, shifting gears for a moment, gamers looking for the ultimate 1440p card will not be disappointed. GTX 980 Ti will not get to 120fps here (it won’t even come close), but at 77.7fps it’s well suited for driving 1440p144 displays. In fact and GTX Titan X are the single-GPU cards to do better than 60fps at this resolution.

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  • madwolfa - Sunday, May 31, 2015 - link

    No, it has full access.
  • MapRef41N93W - Sunday, May 31, 2015 - link

    It has the full ROPs. The memory is tied to the ROPs which is why the 970 had it's issue.
  • RaistlinZ - Sunday, May 31, 2015 - link

    Ryan, did you guys fully test the amount of full-speed VRAM on this 980Ti? Is all 6GB running at full speed and not just 5.5GB or some such nonesense? Have you tested actual in game VRAM usage and seen it reach 6GB? Thanks. :)
  • madwolfa - Sunday, May 31, 2015 - link

    http://www.extremetech.com/extreme/206956-nvidia-g... confirmed by nvidia that full memory access is available
  • o-k - Sunday, May 31, 2015 - link

    that's what they said last time.
  • FlushedBubblyJock - Wednesday, June 10, 2015 - link

    No they didn't say anything and 6 months later...

    This time they said something beforehand, I'm sure they are lying, so I agree with you.
    My tinfoil is failing one moment I'm receiving a transmission from beta reticuli.

    Ah yes, it's confirmed, nVidia is lying, again, the memory is hosed on the 980ti...

    This message will self destruct in 5 seconds wether or not you've accepted the mission o-k.
  • Ryan Smith - Sunday, May 31, 2015 - link

    Yep. We've checked.

    "Just to be sure we checked to make sure the ROP/MC configuration of GTX 980 Ti was unchanged at 96 ROPs"

    None of the ROP/MC partitions have been disabled, and all 3MB of L2 cache is available.
  • jjj - Sunday, May 31, 2015 - link

    Makes the 980 a very hard sell even at 499$, they should have dropped it to 449$ or even slightly less. The TI is so much faster and the 970 is so much cheaper.
  • Yojimbo - Sunday, May 31, 2015 - link

    I think it should have been dropped to $250, but that's just me. When price premiums are not linear with performance increases, people complain the higher priced card is overpriced, and when they are, people complain the lower priced card is overpriced. Best solution: All cards $0.
  • jjj - Sunday, May 31, 2015 - link

    I wasn't complaining, i was commenting on their strategy and your childish comment is just inappropriate.

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